Dragons of Atlantis
Designer
Dragons of Atlantis was my first game designer role after moving from a product role. I focused mainly on troop design and tuning, while learning from amazing mentors.
My responsibilities included:
Troop design
Combat tuning
Feature specs
Dragons of Atlantis gameplay
![DOA_gameplay.jpg](https://images.squarespace-cdn.com/content/v1/608ef89cac5df725b42a0de3/638e4554-8aa5-4cc7-9531-fbc173ea8416/DOA_gameplay.jpg)
![DOA_outpost.jpg](https://images.squarespace-cdn.com/content/v1/608ef89cac5df725b42a0de3/85d6f7ba-b737-4cb5-8de8-a3d9089e093d/DOA_outpost.jpg)
![DOA_tribes.png](https://images.squarespace-cdn.com/content/v1/608ef89cac5df725b42a0de3/05207d77-ac07-4c70-b006-bd5be1c49ca3/DOA_tribes.png)
![DOA_troops.jpg](https://images.squarespace-cdn.com/content/v1/608ef89cac5df725b42a0de3/3915d0c6-d116-4989-a7a1-0722c3f76ee4/DOA_troops.jpg)